Giant Scorpion
A normal scorpion is dangerous enough — the deadliness of one the size of a man needs little explanation.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | |
Advances to: | |
Ƿeorþ: | 22 |
HP: | 40 |
Movement: | 8 |
XP: | 50 |
Level: | 1 |
Alignment: | efen |
ID | Giant Scorpion |
Abilities: |
Attacks (damage - count)
sting neahfeoht | 9 - 1 stice | ator | |
pincers neahfeoht | 4 - 4 dynt |
Resistances
ecg | 10% | stice | 10% | |||
---|---|---|---|---|---|---|
dynt | 70% | fyr | -100% | |||
ceald | -20% | runlic | -50% |
Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
Beorgas | 4 | 60% | |
Burg | 1 | 60% | |
Coastal Reef | 2 | 40% | |
Deop Ƿæter | - | 0% | |
Fild | 1 | 40% | |
Gefroren | 2 | 40% | |
Hyllas | 3 | 50% | |
Sand | 2 | 40% | |
Sceald Ƿæter | 3 | 30% | |
Scræf | 2 | 40% | |
Swamp | 2 | 40% | |
Sƿammgraf | 2 | 50% | |
Unwalkable | - | 0% | |
Þorp | 1 | 60% | |
Ƿeald | 2 | 50% |